♫ Cutscene Sounds - Misc Areas - SE_CS_EVT_gor_Train_Arrive - Paper...
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Paper Mario: The Thousand-Year Door (Nintendo Switch): Character Voices, Environmental Sounds, Story Chapters, and General Sounds 2
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Top Sounds from Paper Mario: The Thousand-Year Door (Nintendo Switch): Character Voices, Environmental Sounds, Story Chapters, and General Sounds 2
Bullet Bill Family - SE_KLL_BTL_Attack
Bonetail - SE_GBBZ_BTL_Attack_Breath4
SE_MOBJ_CMN_BigBlock_Break1
SE_MOBJ_CMN_Floor_Float_Open
Boo Family - SE_TRS_Landing
Cutscene Sounds - Chapter 6 - SE_CS_EVT_rsh_KNPGS_Impact
SE_MOBJ_STG7_aji_DiscA_Hit_1
SE_MOBJ_STG7_aji_MemoC_Hit_3
SE_MOBJ_STG7_aji_ToolBaseC_Hit_3
SE_MOBJ_STG7_bom_CupA_Hit_2
Cutscene Sounds - Misc Areas - SE_CS_EVT_gor_Darkness
Cutscene Sounds - Misc Areas - SE_CS_EVT_tik_Map3
Spiny Family - SE_TGZ_BTL_Defence
SE_MOBJ_CMN_FloorKururin_Jump
Boo Family - SE_TRS_Appear
Cutscene Sounds - Chapter 6 - SE_CS_EVT_pik_Darkness_lp
SE_MOBJ_STG7_aji_CurtainBaseA_Open_Hit_1
SE_MOBJ_STG7_aji_MachineBaseA_C3
SE_MOBJ_STG7_aji_ToolBaseB_Hit_1
SE_MOBJ_STG7_bom_BushF_Hit_1
Cutscene Sounds - Misc Areas - SE_CS_EVT_CameraStart
Cutscene Sounds - Misc Areas - SE_CS_EVT_tik_GES_Appear1
Bonetail - SE_GBBZ_BTL_AttackB1
Cutscene Sounds - Chapter 6 - SE_CS_EVT_hom_Train_Move_Right...
SE_MOBJ_STG7_aji_CraneA_Close
...and 345 more sounds