☊ System - se_system_mainmenu#1 (sys_worldmap_cursor) - Sonic Colors...
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Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
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617 sounds • 27 plays
Top Sounds from Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
Player - se_player_tails (rainbow_tails_flying)
Player - se_player_sonic#10 (sn_homing)
Enemy - se_enemy_boss04#3 (enm_boss04_darkspike)
Wisp - se_phantom_ghost#2 (phantom_ghost_idle)
Ambience - se_ambience_qua#1 (amb_qua_underwater)
Wisp - se_phantom_laser#4 (phantom_laser_target)
Object - se_object_mission#6 (obj_mis_target_horming)
Wisp - se_phantom_laser#3 (phantom_laser_finishnoise)
Enemy - se_enemy_boss01#11 (enm_boss01_angry)
Wisp - se_phantom_ghost#6 (phantom_ghost_out_of_solid)
System - se_rainbow#6 (popup_window)
Wisp - se_phantom_ghost#7 (phantom_ghost_transition_to_ghost...
Enemy - se_enemy_boss03#5 (enm_boss03_box_fall)
Wisp - se_phantom_laser#5 (phantom_laser_shot)
Wisp - se_phantom_rodeo#1 (phantom_rodeo_run)
Enemy - se_enemy_common#11 (enmsn_cmn_shoot)
Enemy - se_enemy_eggpawn#5 (enmsn_egft_land)
Ambience - se_ambience_common#3 (amb_cmn_wind_02)
Player - se_player_multi#8 (mlt_avoid_press_sign)
Object - se_object_common#29 (objsn_jumpslct_ok; objsn_trick...
Player - se_player_sonic#38 (sn_run_dirt; sn_start_normal06;...
Object - se_object_common#51 (obj_phantom_phdestbox)
Player - se_player_sonic#63 (sn_stumble)
Orbot - voice_i#75 (announcement_039)
Object - se_object_ast#17 (obj_ast_grav_machine_damage)
...and 592 more sounds