♫ System - se_system_multi#3 (sys_multi_cansel) - Sonic Colors...
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Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
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617 sounds • 27 plays
Top Sounds from Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
Player - se_player_tails (rainbow_tails_flying)
Enemy - se_enemy_boss04#3 (enm_boss04_darkspike)
Player - se_player_sonic#10 (sn_homing)
Enemy - se_enemy_boss01#11 (enm_boss01_angry)
Wisp - se_phantom_ghost#6 (phantom_ghost_out_of_solid)
System - se_rainbow#6 (popup_window)
Wisp - se_phantom_ghost#7 (phantom_ghost_transition_to_ghost...
Wisp - se_phantom_ghost#2 (phantom_ghost_idle)
Ambience - se_ambience_qua#1 (amb_qua_underwater)
Wisp - se_phantom_laser#4 (phantom_laser_target)
Wisp - se_phantom_laser#3 (phantom_laser_finishnoise)
Object - se_object_mission#6 (obj_mis_target_horming)
Enemy - se_enemy_common#8 (enmsn_cmn_mecha2)
Enemy - se_enemy_motora#3 (enm_mtr_linechange)
Ambience - se_ambience_fct#1 (amb_fct_amb01)
Player - se_player_sonic#23 (sn_quickstep)
Object - se_object_common#36 (objsn_gldneedle)
Player - se_player_sonic#50 (sn_run_gras; sn_run_sand; sn_wa...
Object - se_object_common#66 (obj_slidebox_push)
Orbot - voice_G#75 (announcement_039)
Object - se_object_laser#2 (phantom_laser_spark_lp)
Enemy - se_enemy_bigchaser#10 (enm_bgch_punchsign)
Object - se_object_multi#4 (obj_mlt_pball_open)
Enemy - se_enemy_boss02#1 (enm_boss02_cannon_launch)
Object - se_object_shp#13 (obj_shp_lightway)
...and 592 more sounds