♫ System - se_system_worldmap#7 (sys_wmap_unlock) - Sonic Colors...
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Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
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617 sounds • 92 plays
Top Sounds from Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
Player - se_player_tails (rainbow_tails_flying)
Enemy - se_enemy_eggpawn#5 (enmsn_egft_land)
Enemy - se_enemy_eggpawn#6 (enmsn_egft_beep3)
Enemy - se_enemy_boss04#3 (enm_boss04_darkspike)
Player - se_player_sonic#10 (sn_homing)
Enemy - se_enemy_boss04#10 (enm_boss04_darkspike_colision)
Enemy - se_enemy_boss04#23 (enm_boss04_darkspike_roll)
System - se_system_title#2 (sys_title_sonicpass_02)
Object - se_object_common#53 (obj_bubble_01; obj_bubble_02)
Enemy - se_enemy_common#5 (enmsn_cmn_mecha1)
Enemy - se_enemy_common#6 (enmsn_cmn_mecha1)
Wisp - se_phantom_laser#3 (phantom_laser_finishnoise)
Enemy - se_enemy_common#7 (enmsn_cmn_mecha1)
Enemy - se_enemy_eggpawn#2 (enmsn_egft_beep)
Wisp - se_phantom_laser#4 (phantom_laser_target)
Wisp - se_phantom_ghost#2 (phantom_ghost_idle)
Object - se_object_mission#6 (obj_mis_target_horming)
Object - se_object_multi#27 (obj_mlt_chaosemerald)
Enemy - se_enemy_eggpawn#4 (enmsn_egft_beep3; enmsn_egft_wal...
Enemy - se_enemy_common#10 (enmsn_cmn_mecha3)
Enemy - se_enemy_eggpawn#7 (enmsn_egft_falldown)
Object - se_object_common#54 (obj_bubble_02)
Ambience - se_ambience_qua#1 (amb_qua_underwater)
Wisp - se_phantom_ghost#6 (phantom_ghost_out_of_solid)
Enemy - se_enemy_eggpawn#8 (enmsn_egft_shield_def)
...and 592 more sounds