☊ Object - se_object_common#12 (obj_needle_panel_damage) - Sonic...
Play this sound clip or download.
From the Soundboard:
Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
Explore Full Soundboard
617 sounds • 17 plays
Top Sounds from Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
Player - se_player_tails (rainbow_tails_flying)
Enemy - se_enemy_boss01#11 (enm_boss01_angry)
Enemy - se_enemy_boss04#3 (enm_boss04_darkspike)
System - se_rainbow#6 (popup_window)
Wisp - se_phantom_ghost#7 (phantom_ghost_transition_to_ghost...
Wisp - se_phantom_ghost#2 (phantom_ghost_idle)
Wisp - se_phantom_laser#4 (phantom_laser_target)
Wisp - se_phantom_laser#3 (phantom_laser_finishnoise)
Enemy - se_enemy_boss03#11 (enm_boss03_energytank)
System - se_system_mainmenu#3 (sys_worldmap_ng)
Object - se_object_ast#9 (obj_ast_meteo_crash_02)
Enemy - se_enemy_boss04#25 (enm_boss04_lc_ready)
Enemy - se_enemy_common#1 (enmsn_cmn_explosion)
Enemy - se_enemy_eggpawn#2 (enmsn_egft_beep)
Enemy - se_enemy_nal#3 (enm_nal_shoot)
Player - se_player_multi#4 (mlt_avoid_press)
Ambience - se_ambience_pla#6 (amb_pla_machine_05)
Player - se_player_sonic#34 (sn_land_mtlp)
Object - se_object_common#47 (obj_fan)
Player - se_player_sonic#60 (sn_run_watr; sn_walk_watr)
Object - se_object_common#9 (objsn_wind)
Player - se_player_sonic#9 (sn_spin; sn_start_wait00_sv)
Object - se_object_mission#8 (obj_mis_plasma_shot_lp)
Object - se_object_qua#1 (obj_qua_fountain)
Enemy - se_enemy_boss02#2 (enm_boss02_cannon_launch)
...and 592 more sounds