♫ Object - se_object_common#16 (obj_splash_s) - Sonic Colors...
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Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
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Top Sounds from Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
Player - se_player_tails (rainbow_tails_flying)
Enemy - se_enemy_boss04#3 (enm_boss04_darkspike)
System - se_rainbow#6 (popup_window)
Wisp - se_phantom_ghost#7 (phantom_ghost_transition_to_ghost...
Wisp - se_phantom_ghost#2 (phantom_ghost_idle)
Wisp - se_phantom_laser#4 (phantom_laser_target)
Wisp - se_phantom_laser#3 (phantom_laser_finishnoise)
Enemy - se_enemy_boss01#11 (enm_boss01_angry)
Player - se_player_sonic#52 (sn_run_gras; sn_run_sand; sn_wa...
Object - se_object_common#68 (obj_ringspread2)
Player - se_player_sonic#78 (sn_run_smtl; sn_walk_smtl)
Object - se_object_mission#1 (obj_mis_reprobox_break)
Enemy - se_enemy_bigchaser#3 (enm_bgch_armmove)
Object - se_object_multi#6 (obj_mlt_bcatapult_start)
Enemy - se_enemy_boss02#11 (enm_boss02_speak; enm_boss02_spe...
Object - se_object_shp#15 (obj_shp_warpout_lp)
System - se_rainbow#8 (sweet_spot_hit_enemy)
Enemy - se_enemy_boss02#5 (enm_boss02_combine; enm_boss02_ke...
Wisp - se_phantom_astronautes#4 (phantom_astro_lightdash)
Wisp - se_phantom_laser#1 (phantom_laser_lp)
Wisp - se_phantom_puzzle#3 (phantom_puzzle_landing)
Wisp - se_phantom_screw#5 (phantom_screw_pipemove)
Object - se_object_common#13 (objsn_extended)
Object - se_object_common#16 (obj_splash_s)
Ambience - se_ambience_pla#1 (amb_pla_machine_01)
...and 592 more sounds