♪ Object - se_object_common#50 (obj_box_fall) - Sonic Colors...
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Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
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617 sounds • 17 plays
Top Sounds from Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
Player - se_player_tails (rainbow_tails_flying)
Wisp - se_phantom_laser#4 (phantom_laser_target)
Wisp - se_phantom_laser#3 (phantom_laser_finishnoise)
Enemy - se_enemy_boss01#11 (enm_boss01_angry)
Enemy - se_enemy_boss04#3 (enm_boss04_darkspike)
System - se_rainbow#6 (popup_window)
Wisp - se_phantom_ghost#7 (phantom_ghost_transition_to_ghost...
Wisp - se_phantom_ghost#2 (phantom_ghost_idle)
Wisp - se_phantom_rodeo#3 (phantom_rodeo_sjump)
Enemy - se_enemy_common#12 (enmsn_cmn_bullet)
Enemy - se_enemy_eggpawn#8 (enmsn_egft_shield_def)
Object - se_object_common#18 (obj_splash_l)
Player - se_player_sonic#12 (sn_boost)
Ambience - se_ambience_qua#1 (amb_qua_underwater)
Player - se_player_sonic#40 (sn_brake_dirt)
Object - se_object_common#55 (obj_cmnexplosion)
Player - se_player_sonic#67 (sn_waterdeep)
Object - se_object_fct#1 (obj_fct_killersweets_launch)
Enemy - se_enemy_airchaser#3 (enm_ach_lasershot)
Object - se_object_multi#18 (obj_mlt_eggmask_move)
Enemy - se_enemy_boss01#18 (enm_boss01_laser_sign)
Object - se_object_qua#5 (obj_qua_fishbush)
System - se_rainbow#11 (wiggle_movement)
Enemy - se_enemy_boss02#38 (enm_boss02_totter)
System - se_system_areamap#4 (sys_amap_sonicarrive)
...and 592 more sounds