♫ Object - se_object_common#65 (obj_slidebox2) - Sonic Colors Ultimate...
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Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
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617 sounds • 17 plays
Top Sounds from Sonic Colors Ultimate (PC): Orbot, Orbot (French), Orbot (German), Orbot (Italian), Orbot (Japanese), Orbot (Spanish), Ambience, Enemy Sounds, Object Sounds, Player Sounds, System Sounds, Wisp Sounds
Player - se_player_tails (rainbow_tails_flying)
Enemy - se_enemy_boss04#3 (enm_boss04_darkspike)
System - se_rainbow#6 (popup_window)
Wisp - se_phantom_ghost#7 (phantom_ghost_transition_to_ghost...
Wisp - se_phantom_ghost#2 (phantom_ghost_idle)
Wisp - se_phantom_laser#4 (phantom_laser_target)
Wisp - se_phantom_laser#3 (phantom_laser_finishnoise)
Enemy - se_enemy_boss01#11 (enm_boss01_angry)
Enemy - se_enemy_common#2 (enmsn_cmn_damage)
Enemy - se_enemy_ganigani#2 (enm_gani_missile_launch)
Object - se_object_common#2 (obj_ringspread)
Player - se_player_sonic#16 (sn_slidedown)
Object - se_object_common#31 (objsn_jumpslctmove)
Player - se_player_sonic#44 (sn_run_wood; sn_walk_wood)
Object - se_object_common#59 (objsn_trickjump_ok_05)
Player - se_player_sonic#70 (sn_paraloop)
Object - se_object_fct#14 (obj_fct_killersweetsmin)
Enemy - se_enemy_airchaser#7 (enm_ach_explosion)
Object - se_object_multi#21 (obj_mlt_slot_reel)
Enemy - se_enemy_boss01#3 (enm_boss01_hand_landing)
Object - se_object_rso#2 (obj_rso_movestep02)
System - se_rainbow#3 (red_ring)
Enemy - se_enemy_boss02#4 (enm_boss02_engine; enm_boss02_eng...
Wisp - se_phantom_astronautes#1 (phantom_astro_fly)
Wisp - se_phantom_ghost#6 (phantom_ghost_out_of_solid)
...and 592 more sounds