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Play Sound vox.dat_01042_0000 - This is Snake. Colonel, can you hear me? Loud and clear. What's the situation, Snake? Looks like the elevator in the back is the only way up. Just as I expected. You'll have to take the elevator to the surface, but make sure nobody sees you. If you need to, contact me by codec. The frequency is 140.85. When you want to use the codec, push the pause button and then the A button. you. The codec will beep. When you hear that noise, press the pause button and then the A butto...
vox.dat_01042_0000 - This is Snake. Colonel, can you hear me? Loud and clear. What's the situation, Snake? Looks like the elevator in the back is the only way up. Just as I expected. You'll have to take the elevator to the surface, but make sure nobody sees you. If you need to, contact me by codec. The frequency is 140.85. When you want to use the codec, push the pause button and then the A button. you. The codec will beep. When you hear that noise, press the pause button and then the A butto...

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Description: The Codec calls in Metal Gear Solid: The Twin Snakes enrich the gameplay experience by deepening character development and plot intricacies. Released in 2004 as a remake of the original Metal Gear Solid from 1998, this game revitalized the classic stealth action experience with enhanced graphics and gameplay mechanics, while retaining its original narrative essence. The Codec feature allows players to engage in conversations with key characters, providing vital information, backstory, and emotional depth that often reveal the complex themes of loyalty, sacrifice, and the moral ambiguities of warfare. This interactive dialogue system has become iconic within the franchise, reflecting Hideo Kojima's unique storytelling approach. Fans of the series can explore memorable exchanges and pivotal moments through sound clips available for listening or download directly from this page.