Main Content
Play Sound vox.dat_01113_0000 - A different group. It couldn't be. Place her under arrest, Colonel. What? She's betrayed us, Colonel. She needs to be arrested and interrogated to find out who she's with. If she's one of their spies, then we're in big trouble. What do you mean? Oh, nothing. Colonel, have you let her in on some kind of vital secret or something? Deaths of the DARPA chief and the arms tech president? I... I have no idea. Anyway, we cannot allow her to participate any further in this missio...
vox.dat_01113_0000 - A different group. It couldn't be. Place her under arrest, Colonel. What? She's betrayed us, Colonel. She needs to be arrested and interrogated to find out who she's with. If she's one of their spies, then we're in big trouble. What do you mean? Oh, nothing. Colonel, have you let her in on some kind of vital secret or something? Deaths of the DARPA chief and the arms tech president? I... I have no idea. Anyway, we cannot allow her to participate any further in this missio...

This MP3 audio sound quote is from:

Description: The Codec calls in Metal Gear Solid: The Twin Snakes enrich the gameplay experience by deepening character development and plot intricacies. Released in 2004 as a remake of the original Metal Gear Solid from 1998, this game revitalized the classic stealth action experience with enhanced graphics and gameplay mechanics, while retaining its original narrative essence. The Codec feature allows players to engage in conversations with key characters, providing vital information, backstory, and emotional depth that often reveal the complex themes of loyalty, sacrifice, and the moral ambiguities of warfare. This interactive dialogue system has become iconic within the franchise, reflecting Hideo Kojima's unique storytelling approach. Fans of the series can explore memorable exchanges and pivotal moments through sound clips available for listening or download directly from this page.