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Play Sound vox.dat_01124_0000 - Snake, can you hear me? It's Naomi. Naomi? What the hell? Campbell and the others are busy right now. I'm on a different codec. Naomi, is what the Colonel says true? Yes, but not everything I said was a lie. Who are you? I don't know anything. My parents' face is my name. The name and ID I have now I just bought. But the reason why I study genetics, that was true. Because you want to know yourself, right? That's right. I want to know where I came from. My age, my race, an...
vox.dat_01124_0000 - Snake, can you hear me? It's Naomi. Naomi? What the hell? Campbell and the others are busy right now. I'm on a different codec. Naomi, is what the Colonel says true? Yes, but not everything I said was a lie. Who are you? I don't know anything. My parents' face is my name. The name and ID I have now I just bought. But the reason why I study genetics, that was true. Because you want to know yourself, right? That's right. I want to know where I came from. My age, my race, an...

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Description: The Codec calls in Metal Gear Solid: The Twin Snakes enrich the gameplay experience by deepening character development and plot intricacies. Released in 2004 as a remake of the original Metal Gear Solid from 1998, this game revitalized the classic stealth action experience with enhanced graphics and gameplay mechanics, while retaining its original narrative essence. The Codec feature allows players to engage in conversations with key characters, providing vital information, backstory, and emotional depth that often reveal the complex themes of loyalty, sacrifice, and the moral ambiguities of warfare. This interactive dialogue system has become iconic within the franchise, reflecting Hideo Kojima's unique storytelling approach. Fans of the series can explore memorable exchanges and pivotal moments through sound clips available for listening or download directly from this page.