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Play Sound vox.dat_01378_0000 - Here's how to repel. Press the A button to kick away from the wall. While away from the wall, push down on the control stick to descend. If you kick off the wall while pushing the control stick left or right, you make a large jump in that direction. You can walk slowly across the wall if you press and hold the B button. To move a little at a time in a certain direction, push the control stick while holding the B button. With the timing, you should be able to dodge the gun...
vox.dat_01378_0000 - Here's how to repel. Press the A button to kick away from the wall. While away from the wall, push down on the control stick to descend. If you kick off the wall while pushing the control stick left or right, you make a large jump in that direction. You can walk slowly across the wall if you press and hold the B button. To move a little at a time in a certain direction, push the control stick while holding the B button. With the timing, you should be able to dodge the gun...

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Description: In the critically acclaimed 2004 remake of the original Metal Gear Solid, players have the opportunity to engage in optional codec calls with Colonel Campbell and Dr. Naomi Hunter. These interactions provide deeper insights into the game’s rich narrative and character development, enhancing the player's understanding of the intricate plot surrounding Solid Snake's mission on Shadow Moses Island. Released for the Nintendo GameCube, The Twin Snakes combines stunning graphics with the original's complex story, making it a significant entry in the iconic Metal Gear franchise. The optional codec calls not only reveal backstory and tactical advice but also showcase the relationship dynamics between characters, enriching the overall gameplay experience. For fans and newcomers alike, these codec conversations offer a unique way to explore the lore and themes of the series. You can listen to and download sound clips of these engaging exchanges directly from this page.