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The Wizard The Wizard: A Journey into the Magical Realm Prepare to embark on a fantastic journey into the enchanting world of

The Wizard

The Wizard: A Journey into the Magical Realm

Prepare to embark on a fantastic journey into the enchanting world of "The Wizard," a spellbinding movie released in 1989. Directed by Todd Holland, this family-friendly adventure takes viewers on an epic quest filled with heartwarming moments and thrilling encounters. Joining forces with a stellar cast and a captivating storyline, "The Wizard" has become a beloved classic for both young and old.

The film follows the incredible journey of Jimmy Woods, an emotionally troubled young boy portrayed by Luke Edwards. Jimmy's life takes a dramatic turn when he discovers his hidden talent for playing video games, astonishing both friends and family alike. However, his mastery over these virtual worlds hides a deeper secret - his dedication to saving his emotionally troubled younger brother, Corey, portrayed by Fred Savage.

Joined by their supportive father, Sam Woods, played by Beau Bridges, the trio embarks on a cross-country journey to California. Along the way, they encounter rival gamers and meet the lively and loyal Haley, portrayed by Jenny Lewis. Together, they form an unbreakable bond as they strive to reach "Video Armageddon," a renowned video game championship that promises a prize beyond their wildest dreams.

"The Wizard" captures the essence of the late '80s gaming scene, providing a nostalgic experience for those who lived through the era and a captivating look into the past for newer generations. The film serves as a time capsule, transporting viewers back to the heyday of arcades and Nintendo Entertainment Systems. From the iconic sounds of a Mario jumping to the satisfying click of an arcade joystick, "The Wizard" immerses audiences in a world pulsating with video game culture.

This auditory experience is further enhanced by a sensational soundtrack composed by Jerry Goldsmith. His masterful score beautifully encapsulates the whimsical, adventurous spirit of "The Wizard." From the hauntingly beautiful melodies that accompany emotional moments to the adrenaline-pumping beats that drive the action-packed scenes, Goldsmith's compositions breathe life into the film.

In addition to Goldsmith's musical prowess, "The Wizard" also features an amazing lineup of popular video games from the time. Players can relive the magic of Super Mario Bros., Teenage Mutant Ninja Turtles, and Rad Racer, among others. These games not only served as a backdrop to the gripping narrative but also showcased the skill and determination of the film's protagonists.

To fully immerse yourself in the world of "The Wizard," you can relish the sounds of gaming history by playing and downloading these iconic sounds. Close your eyes and imagine Jimmy skillfully maneuvering through treacherous levels, navigating perilous obstacles in a desperate bid to reach his ultimate goal. Rediscover the timeless wonder that these video games brought to countless individuals worldwide.

"The Wizard" continues to captivate audiences, transcending generations with its universal themes of love, family, and the power of perseverance. Its ability to transport viewers into the realm of fantasy serves as a reminder of the transformative potential inherent in all forms of art. So, whether you're a fan of the '80s gaming scene, seeking an adventure that tugs at your heartstrings, or simply looking to relive a cherished childhood memory, "The Wizard" offers a truly enchanting experience that you won't want to miss.

Play and download the sounds that shaped a generation - the unforgettable tunes and effects that echoed through arcades and living rooms alike. Let these iconic sounds evoke memories of a bygone era and inspire new journeys into the magical realm of gaming. Step inside the world of "The Wizard" and prepare to be enchanted.

A girl maybe?
A home.
A lot of faith you got. Oh, will you stop, Haley?
After Jennifer died, well,
Ahhh! Ahhh! You all right?
All I got is these retreads, which would be old whitewalls.
All right, I'm looking for a couple of kids.
All right, look. I'm glad... I'm glad you're here. I'm glad you made it.
All right, now listen up, fruit fly. It's time to get real.
All right, now pay attention. You might learn something here.
All right! LA, here we come.
All right. All right, there's no cause to get crazy.
All right. At last the final round.
All right. Good.
All right. I want all of your driver's license numbers!
All right. Just give me all three.
All right. Let's move it, move it, move it, kid! Hi.
All right. Okay, Jimmy. This is you. This is you.
All right. Yeah, look. What I really need here is an address. Okay.
All you care about is yourself.
ALL: Eight, seven, six,
ALL: Seven, six,
ALL: Ten, nine,
ALL: Yahoo! (HORN HONKING)
And 427!
And for Nick.
And he hasn't even learned half the games Lucas has.
And he hasn't even taken a hit yet.
And hearts that fall in two
And I don't make it if someone else brings the kid in first. Uh...
And I'm putting the cops on overtime.
And I've got a wizard who's going all the way to the championships in Los Angeles.
And it ain't my dad's.
And now
And off he goes.
And our second contestant, from the state of California,
And our third contestant, from the great state of Utah...
And seeing how it's too warped for you, I guess it's up to me.
And somehow Jennifer got too close.
And starts over in World Two.
And tears of a clown Well, hey, that's me
And the radio sings the blues for free
And the winner is... WOMAN ON PA: Lucas Barton...
And they've been hanging out in arcades. Have you seen them?
And this old town
And tomorrow will be more
And tomorrow will be more
And tomorrow will be more
And what if you do?
And you don't have to be acting like you need me.
And you just hook it up? You don't ask?
And you want to prove that Jimmy doesn't belong in a home.
And, uh, keep the change.
Animals,
ANNOUNCER: All right! Who is gonna win the 50,000 smackeroos?
ANNOUNCER: And Jimmy loses a life
ANNOUNCER: And Mora finishes World Two.
ANNOUNCER: And now the judges tabulate
ANNOUNCER: And the clock moves inexorably towards the final conflict.
ANNOUNCER: As the clock winds down,
ANNOUNCER: Come up here, my little munchkins.
ANNOUNCER: Jimmy begins World Two again.
ANNOUNCER: Jimmy finds the warp zone!
ANNOUNCER: Jimmy finishes World Two. I know you can do it.
ANNOUNCER: Jimmy's found the secret passageway!
ANNOUNCER: Oh, here we go. A winner here. Let's go.
ANNOUNCER: To your stations!
ANNOUNCER: We enter World One.
ANNOUNCER:...as we move into the final, and last, elimination round!
Are you kidding me? I mean, there must be 70 games he's never played.
Are you kidding me? That's warped.
Are you okay? Face all right?
As mornin' light is nearing
As mornin' light is nearing
As mornin' light is nearing
At every game they could possibly throw at him.
At the stroke of midnight, if he feels the urge,
Aw, come on. I gotta get some sleep. So sleep.
Aw, hell.
Aw, you're crazy. He doesn't even figure that way.
B R, double "O," K S.
Baby, let it go
BATEMAN: Mr. Putnam retrieves runaways professionally.
Because Christine was my dad's second wife, Jimmy and Jennifer,
Because you are missing the point.
Boy, is that sexist.
BOY: Andy Panda! Have you seen Woody Woodpecker?
Brooks, Reno.
BULLY: Yeah.
But don't give up Don't give up
But I'm telling you, anytime, I mean, he could just pick up and go.
But I'm turnin' around 'cause now it's my time
But now, I am really gonna brain you out!
But sometimes he sends me back early 'cause...
But sometimes I feel
But with each new day
But you don't.
By the way, I'm headed to the championships, too.
Bye, Spanky.
California! What's the matter with him?
California?
California.
California.
California.
California. Sure, kid.
Call him up from LA. and say, "Dad, guess what?
Can't be betting with kids.
Chase 'em on home, will you? Over.
CHESTER: Not again.
CHESTER: That's $226.
CHESTER: You got someplace specific in mind,
Children, siblings,
CHRISTINE: Jimmy!
CHRISTINE: Mr. Putnam.
Come here, you little freak!
Come here! Come here! Hey! (FLAMES ROARING)
Come here! Get off me! Come on! Come on!
Come here! HALEY: All right, Corey!
Come on, come on, come on! Let's hear it from the rest of you! You've got me!
Come on, Haley! Give me the pail. Jimmy, give me the pail.
Come on, it's on me. No.
Come on, Jimmy! Go, go!
Come on, Jimmy.
Come on, Jimmy. Come on.
Come on! Come on! Come on! Come on!
Come on.
Come on.
Come on.
Come on.
Come on.
Come on.
Come on.
Come on. Come on, Jimmy. Come on.
Come on. Let's go.
Come on. Let's go.
Come on. We can't stay here.
Come on. We gotta get out of here.
Come up here, my little beauties.
Cor...
Corey and Jimmy running off, but, uh...
Corey, give them the money.
Corey, I don't wanna quit.
Corey, we gotta get out of here.
COREY: (SCREAMS) No! Come on! Right here.
COREY: A video game contest?
COREY: All right. Now stomp on 'em. Get 'em!
COREY: Bye, Spanky. Thanks for the ride.
COREY: Come on, Jimmy! Come on. Hurry up.
COREY: Come on. Come on!
COREY: Go, Jimmy, go! Hurry up. Close it!
COREY: Great.
COREY: He's just shy.
COREY: How'd you do it? You only played for five minutes.
COREY: Jimmy, are you okay? Are you okay?
COREY: Jimmy, time to get up.
COREY: Jimmy?
COREY: Oh, is this Reno? HALEY: No, stupid.
COREY: She was his twin sister.
COREY: Well, you said it was the world's biggest little city.
COREY: What, do you travel all over with your dad? If I want.
COREY: Yes, we do. Now look. Look at this. Look at this.
Corey! Corey! Jimmy, Jimmy! Yeah!
Corey.
Course, we still have a deal, Mrs. Bateman.
CROUPIER: Coming out again. They're coming out. Watch your hands.
CROUPIER: Hard eight for the money.
CROUPIER: It's coming out again. Do or don't pass.
CROUPIER: Six! Six!
CROWD: (CHANTING) Lucas! Lucas! BOY: Kick butt, Lucas!
Dad, pull over.
Dad! He doesn't do anything. He doesn't say anything.