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Home > Scooby Doo, Where Are You!...
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Scooby Doo, Where Are You! - Season 1

Scooby Doo, Where Are You! - Season 1

Scooby Doo, Where Are You! is a classic American animated television series that first aired in 1969 and became an instant hit among audiences of all ages. With its captivating mysteries, humor, and lovable characters, the show has remained a beloved favorite for generations.

The series follows the adventures of a gang of four teenagers, Fred, Daphne, Velma, and Shaggy, along with their talking Great Dane, Scooby-Doo. Together, they form the Mystery Inc. team, dedicated to solving supernatural mysteries and unmasking criminals posing as spooky creatures.

The cast of Scooby Doo, Where Are You! Season 1 includes:

1. Don Messick as Scooby-Doo: The easily frightened yet incredibly loyal and food-loving Great Dane. Scooby-Doo's distinct voice and catchphrases have become iconic, making him one of the most recognizable cartoon characters of all time.

2. Casey Kasem as Shaggy Rogers: The lazy, adventure-seeking teenager with an insatiable appetite. Shaggy's goofy personality and constant companionship with Scooby-Doo bring a sense of humor and lightheartedness to the show.

3. Frank Welker as Fred Jones: The confident and courageous leader of the Mystery Inc. gang. Fred is known for his problem-solving skills and love for traps.

4. Stefanianna Christopherson (later replaced by Heather North) as Daphne Blake: The fashion-conscious and resourceful member of the gang. Daphne often finds herself in perilous situations but manages to contribute to the team with her bravery and quick thinking.

5. Nicole Jaffe as Velma Dinkley: The intelligent and practical investigator who solves most of the mysteries. Velma's analytical skills and use of science often unravel the clues that lead to the truth.

Together, the gang travels in their signature groovy van, the Mystery Machine, searching for ghostly phenomena and unmasking villains. With each episode, viewers are treated to thrilling mysteries, suspenseful moments, and plenty of laughs as the gang attempts to solve each case.

Scooby Doo, Where Are You! Season 1 has become a cultural phenomenon, inspiring numerous spin-offs, movies, and adaptations over the years. Its success is largely attributed to its unique blend of mystery, comedy, and memorable characters.

The popularity of the show has also given rise to a wide range of Scooby-Doo merchandise, including toys, clothing, and even video games. Fans of the series can relive the excitement and nostalgia through audio and video recordings of the show. You can play and download these timeless sounds by visiting [website name or link], where you will find a treasure trove of classic Scooby-Doo content.

Whether you were a fan during its original broadcast or have discovered it in later years, Scooby Doo, Where Are You! Season 1 is a timeless classic that continues to captivate audiences of all ages. Its enduring appeal lies in its ability to combine thrilling mysteries with comedy, providing entertainment and excitement for the whole family.

So gather your favorite Scooby snacks, hop on board the Mystery Machine, and join Scooby-Doo and his friends on their thrilling adventures. You never know what mysteries await as they unmask the villains and unravel the truth behind each spooky encounter. The adventure begins with Scooby Doo, Where Are You! Season 1 - an animated masterpiece that has stood the test of time.

A double triple decker sardine and marshmallow fudge sandwich.
A saw them in two box, disappearing cabinets, levitating tables.
A trail of it leads down the hallway.
All right, all right. Down, down.
All right, Scooby Doo, you can come with us.
All the time, it was Wickles who made that Black Knight come to life.
All the way from England.
And all because you had to stay and see. . .
And hold on to your Hula Hoops.
And l'll keep hanging on.
And look at that.
And the best place to find a book is in the library.
And, like, on the way to the museum, he made you disappear.
Anyone home?
Are you thinking what l'm thinking?
Boy, it was a neat setup. He and his gang were switching fake pieces of art. . .
But how did you walk right through a solid wall?
But what about that:
But what good is it? We can't catch a phantom.
But what good is it? We can't catch a phantom.
But what's all this magic stuff doing here?
But who? And why?
But with Professor Hyde White's mysterious disappearance and all. . .
But, like, what happened to our mysterious professor?
Check, but first we'll have to find him and lure him here.
Come on, follow that paint.
Come on, give me a hand with this ladder.
Come on, Scooby. Be brave.
Come on, Shaggy. Help me open it.
Come on.
Come on. Let's take a look around.
Come on. We gotta find Daphne.
Crazy wind, nothing. Look!
Cut it out. You don't have a cold in your nose.
D A N G E R.
Daphne fell through a trap door!
Did you see that?
Dog Ranger of the North Woods twice.
Don't like surprises, especially spooky ones.
Don't worry. Shaggy's the swingingest gymnast in school.
Easy. Shaggy goes through that window up there.
First, no phantom's gonna scare us away.
For once, he used his head.
Get ready! Here they come!
Go see what it is, Scooby.
Golly, this place sure is creepy at night.
Grab that phantom!
He knows l can't see without my glasses.
He must have heard the legend of the Vasquez treasure. Everybody's after it.
He must have used this old castle for a hideout.
He used his magic tricks to keep people away from the island. . .
He was delivering it to the museum.
He was the only one who could have spotted the fakes.
He's all right, all right.
He's going to do a final disappearing act. . .
Help! Help!
Help! Let me out of this pot!
Here it is! They're a special type of magnifying glasses. . .
Hey, fellas, over here. A clue.
Hey, if you wanna play in the sand, Scooby, leave us out of it, huh?
Hey, like, wait a minute.
Hey, look, a secret room.
Hey, look. Shaggy found Daphne.
Hey, there's some writing on it.
Hey, this is just a dummy head!
Hey, what's that?
Hey, what's this? lt's a delivery label that says:
Hey, what's this? lt's a torn piece of map.
Hi, Daphne.
Hold this rope.
How about two?
How do we know the phantom will chase Scooby Doo?
John Wayne?
John Wayne.
Jump, Scooby!
Just as soon as l have six or seven sandwiches.
Just think of Rin Din Din.
L can't find that Velma nowheres.
L could cast my image anywhere l wanted. . .
L don't know, but it looks like we found ourselves a mystery. . .
L found a key in this chest. lt must belong to the phantom.
L get it.
L gotta hand it to you, Fred.
L have a hunch that we can, right, Velma?
L hope this trick works. Ali, go oop.
L hope we find Shaggy soon.
L must admit, Mr. Bluestone. . .
L once read these old castles were loaded with traps.
L suppose l should thank you for finding the Black Knight.
L tell you, the Black Knight is alive. . .
L think l'm beginning to figure it out.
L think we'd better split up. Daphne and l will go this way. . .
L told you to take care of that cold.
L warn you.
L warned you to leave the island!
L wish l had a ham sandwich to calm my nerves.
L'll pay! l'll pay! How about 4 bits?
L'll start cranking.
L'm so scared.
L'm sorry l asked
L'm with you.
L've got it!
L've got it. ''Passage'' must mean a passage in a book.
Leave Haunted lsle and never return.
Leave it to Daphne to pick the wrong door.
Let me out of here! Let me out of here!
Let's get out of here!
Let's take this back way out.
Lf l can throw my voice to make it sound like it's coming from the room. . .
Lf my knowledge is correct, we should find catacombs in the basement.
Lf we could only find a clue.
Lf we're ever gonna solve this mystery. . . .
Like l said before, what a ham.
Like, he went through the wall, nonstop.
Like, what's with Scooby Doo?
Like, which way did they go?
Like, wow, my favorite:
Like, wow! The moon was full last night.
Ln this case, a better phantom trap.
Look, in the second passage, the word ''catacombs'' is underlined in red.
Look, it's, like, a message!
Look! The phantom!
Looks like a deserted type pickup truck.
Lt didn't start out that way. What could have happened?
Lt says here, ''made only in England. ''
Lt says, ''Danger. Leave Haunted lsle. ''
Lt says, ''Second passage of the old bell. ''
Lt sure looks like someone is trying to scare us off this island.
Lt was merely an illusion done with trick mirrors and a special projector.
Lt was probably just the wind.
Lt's all right.
Lt's even creepy during the day.
Lt's paint. And look.
Lt's right down here.
Lt's Scooby!
Lt's very simple. When the barometric pressure dropped. . .
Lucky l brought your medicine.
Man, l wonder if, like, there really is a treasure.
Man, l wonder what kind of groovy things you see with those.
Man, like, plenty spooky!
Man, look at all that crazy magic stuff.
Man, what a pad for a scare in.
Maybe he went out for the knight. Get it?
Maybe my ventriloquism bit can get us out of this jam.
Maybe that's a clue.
My nose. Cold in my nose.
No time to explain now, Shaggy. We gotta get the sheriff.
No, l'm not kidding.
No, Shag. We're not going.
No, Shaggy. Go back to sleep.
Not here.
Not now, Scooby. Not now.
Not that kind of pay. Let's get out of here!
Now you will not escape me.
Now you will pay!
Now, look what that dog did.
Now, maybe my imagination can, like, cut it in half.
Oh, come on.
Oh, dear. Oh, dear.
Oh, my gosh! Professor Hyde White!
Oh, no, we lost Shaggy.
Oh, no! Scooby tripped into our trap.
Oh, Velma, don't be silly. That only happens in movies!
Oh, well.
Okay, Scooby. Go in and take a look around.
One of my best acts. Let me give one last performance.
Open the mouth, between the gums. Look out, stomach. Here it comes.
Professor Hyde White!
Professor Hyde White!
Right, Velma. This just about solves the mystery.
Right. Come on!
Right. Watch me swing right in.
Right. With your super sleuth nose, you'll be able to sniff him out.
Scooby does?
Scooby Doo, where are you?
Scooby Doo!
Scooby Doo!
Scooby Doo!
Scooby Doo!
Scooby Doo!
Scooby Doo!
Scooby Doo!
Scooby Dooby Doo!
Scooby says it's okay.
Scooby, come back! Wait!
Scooby, like, do something.
Second, why does he want us off this island so bad?
See? You sound better already.
Shaggy, you start up, and l'll get the jack out of the Mystery Machine.
Sleep, nothing. l'm fixing me a super Shaggy sandwich.
So that's where the old knight was headed for.
Some clue.
Somebody sure is a messy housekeeper.
Somebody's coming! Quick! lnto the closet! Hurry!
Somehow, he managed to get into the armor, down at the train station.
Someone mention me?
Someone's coming.
Sorry! Bye bye!
Stop that noise.
Stop that whistling. You make me nervous.
Sure glad it's empty.
That settles it. There's something fishy going on in that museum.
That suit of armor and crossbow. . .
That's an English name, you comedians.
That's better.
That's right.
That's Scooby barking. Come on!